Media Project

You Are Here

Video Game for Raspberry Pi

gameplay screenshot


Artist’s Statement

This maze game, You Are Here, provides an opportunity for the participant to explore
and later reflect on their own internal spiritual journey. This anti-game calls influence from
Ascot’s “The Construction of Change” in that art can and should be used as a mechanism to
teach values that catalyst Change in our society. Like John Cage, this experience explores ideas
of Zen Buddhism, giving the user an opportunity to learn a Zen concept through the experience
of playing the game, or like in Cage’s work, experiencing the music. By using this computer
game to direct the user in the performance, the user becomes the performer of the piece
recalling a similar dynamic as in Krueger’s reflection on applications of responsive
environments. This computer conducted environment embodies applications in Education,
Psychology, and Psychotherapy by becoming a mirror in which the player can learn about Zen
ideals through this experiential learning environment. Like in Kaprow’s Happenings, each time
the game is played, a new performance will occur that is unique to the current player. This
experience can happen only once and will happen uniquely according to the current
psychological state of the individual player. Using this computerized environment, the
experience of playing this game alludes to Vannevar Bush’s ideas of “illuminating the
interactions of his physiological and psychological functions, giving the promise of an improved
mental health,” in his article, “As We May Think.” Ideally, the participant will gain insight into
their psychological state and use this experience to reflect on Zen ideals and how their current
life philosophy successfully or unsuccessfully guides them through both this maze game and the
paralleled maze of life.

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